Fall Instructional Camp – Schedule

Updated 7/21/2015  7:20am

TEAM ROSTERS

** We will do everything we can to get games in at their regularly schedule date and times.  In the event that games are cancelled due to inclement weather, they will not be made up.**

AT BYU

AT SLCC

WEEK 1
4:00 – 5:45 pm
5:15 – 7:00 pm
WEEK 1
Tu. Aug 25
Teams 1 to 8
Teams 9 to 16
Tu. Aug 25
Clinic at BYU See Times
5:15
7:00
5:15
7:00
Wed. Aug 26
6 v 9
5 v 10
Wed. Aug 26
12 v 14
4 v 3
Thr. Aug 27
 16 v 11
15 v 13
Thr. Aug 27
6 v 7
8 v 5
WEEK 2
5:15
7:00
WEEK 2
5:15
7:00
Tu. Sept 1
1 v 7
2 v 8
Tu. Sept 1
9 v 15
10 v 16
Wed. Sept 2
11 v 4
2 v 4
Wed. Sept 2
12 v 5
3 v 13
Thr. Sept 3
 13 v 6
5 v 11
Thr. Sept 3
9 v 14
10 v 15
WEEK 3
5:15
7:00
WEEK 3
5:15
7:00
Tu. Sept 8
7 v 6
 8 v 13
 
Tu. Sept 8
4 v 11
5 v 15
Wed. Sept 9
 12 v 9
10 v 14
Wed. Sept 9
3 v 7
3 v 8
Thr. Sept 10
9 v 4
10 v 4
Thr. Sept 10
16 v 14
15 v 12
WEEK 4
5:15
7:00
WEEK 4
5:15
7:00
Tue. Sept 15
1 v 7
16 v 12
Tue. Sept 15
9 v 13
10 v 11
Wed. Sept 16
1 v 3
2 v 3
Wed. Sept 16
13 v 16
16 v 15
Thr. Sept 17
6 v 5
14 v 5
Thr. Sept 17
11 v 2
1 v 12
WEEK 5
5:15
7:00
WEEK 5
5:15
7:00
Tue. Sept 22
4 v 7
8 v 12
Tue. Sept 22
1 v 9
10 v 2
Wed. Sept 23
3 v 16
15 v 3
Wed. Sept 23
1 v 5
2 v 6
Thr. Sept 24
9 v 7
8 v 10
Thr. Sept 24
11 v 13
6 v 11
WEEK 6
5:15
7:00
WEEK 6
5:15
7:00
Tue. Sept 29
1 v 15
2 v 16
Tue. Sept 29
5 v 9
6 v 10
Wed. Sept 30
3 v 14
6 v 14
Wed. Sept 30
12 v 4
4 v 13
Thr. Oct 1
8 v 11
7 v 8
Thr. Oct 1
1 v 14
2 v 14
WEEK 7
5:15
7:00
WEEK 7
5:15
7:00
Tue. Oct 6
13 v 1
12 v 2
Tue. Oct 6
7 v 16
8 v 15
Wed. Oct 7
Seed 1 v Seed 2
Seed 7 v Seed 8
Wed. Oct 7
Seed 3 v Seed
Seed 9 v Seed 10
Thr. Oct 8
Seed 11 v Seed 12
Seed 13 v Seed 14
Thr. Oct 8
Seed 5 v Seed 6
Seed 15 v Seed 16
—— HIGHEST SEED WILL BE HOME TEAM FOR GAMES ON WED OCT. 15 and THR OCT. 16. ——
* Team 5 did not have enough players to compete in this game.  Team 7 played the game as a substitute.  Team 6 receives a win and team 5 receives a loss for this game.  Team 7 receives a no decision.

 

 

STANDINGS

 Seed Team Wins Losses Tie Runs Allowed
1

*Tie Breaker is determined by “Win/Loss/Tie”, then by “Runs Allowed”